Cashdrop –

Jackpot as a service

Innovation Week Project
My Role

Lead UX Designer

Activities

Wireframe
Prototyping

Environment

Web Desktop

Timeline

June 2018 – Sep 2018

Table of contents

This portfolio post is structured to showcase the exploration of a business opportunity, rather than a solution to a specific problem. All information is based on my own understanding and does not reflect the views of NetEnt.

Intro

  • About the company
  • The opportunity
  • Goals

01

Discovery

  • Industry Landscape
  • Software Ecosystem
  • Personas

02

Design exploration

  • Wireflows
  • UI elements
  • Mockups

03

Back Office Design

  • Wireflows
  • Mockups

04

01

CHAPTER

Intro

ABOUT THE COMPANY

NetEnt is a leading provider of premium gaming solutions to the world’s most successful online casino operators.

210

Active customers

1625

Millions in SEK Revenue

41

Billions Gaming Transactions

Numbers based on NetEnt’s Financial Report for 2017.

THE OPPORTUNITY

Harnessing the company’s huge portfolio of games for guaranteed jackpot drops.

Some of NetEnt’s biggest customers

DESIGN CHALLENGE

Create awareness without compromising the existing gaming experience.

GOALS

Defining success

Business objectives

Success metrics

  • Incentivize players to try at least 1 round in any NetEnt game
  • Create a subtle, non-intrusive experience for players
  • Positive feedback from operators

02

CHAPTER

Discovery

INDUSTRY LANDSCAPE

Uncovering the Gap for the Tool

SOFTWARE ECOSYSTEM

Behind the scene

Figure: A simplified ecosystem map of products and services offered to Casino Operators and Players which are considered for the introduction of Cashdrop.

Personas

Discovering entities

Photo: Personas workshop at NetEnt office in Stockholm.

Players

Casino Operators

Key Takeaways

03

CHAPTER

Design exploration

PLAYER JOURNEY

Retrofitting the new experience

Thumbnail widget

A small bar which displays the jackpot prize in real-time placed on top of NetEnt game thumbnails in order to attract player’s attention and stand out from the competition.

Loading screen widget

Game loading is a small timeframe when players have to wait, but it’s an ideal opportunity to keep them busy by informing and introducing the jackpot experience.

Onboarding modal

A light onboarding experience with animated slides, minimal text and a progress bar at the bottom. Players may choose to close it at any time.

Jackpot widget

A small widget placed on top left corner of the game which displays the jackpot prize in real-time, the chances of winning a player has and the countdown till the prize is guaranteed to drop. The placement was considered so that it doesn’t obstruct any important part of the slot game.

Win presentation

A temporary pop-up that celebrates the Jackpot prize. Shown only to the player who won it.

Notification badge

A notification is an independent event that occurs outside the game action. I opted for the classic red notification badge that appears on the top right corner of the jackpot widget after a Cashdrop event happens.

Jackpot Menu

While it is not necessary to interact with Cashdrop in order to participate or win, we have included a menu accessible through the jackpot widget or notification badge. This menu comprises two tabs: Feed and Rules.

Figure: A wireflow visualizing a player’s journey and the page layout for each action taken as part of the JaaZ.

UI ELEMENTS

Thumbnail widget

ORIGINAL GAME THUMBANAILS

Random game

Game with classic jackpot

GAME THUMBNAILS WITH CASHDROP WIDGET

Option 1

Option 2

Option 3

Figure: Original and suggested widget for game thumbnails

Loading Screen Widget

Figure: An example of a loading screen widget with an introductory copy.

Onboarding modal

Figure: The first slide of the onboarding presentation.

Jackpot Widget and Notifications

OPTIONS FOR THE JACKPOT WIDGET

Option 1

Option 2

Option 3

WIDGET WITH NOTIFICATION

Bubble

Figure: Examples of jackpot widget design

Win presentation

Figure: Exploratory options

Jackpot Menu

The Feed tab

Figure: The design of the FEED tab with multiple events

The Rules tab

Figure: A mockup of the Rules tab

Mockups

A high-fidelity view of the Solution

1. CASINO LOBBY
2. GAME LOADING
3. ONBOARDING
4. GAME IDLE
5.1 JACKPOT NOTIFICATION
5.2 WIN PRESENTATION
6. JACKPOT MENU - FEED
7. JACKPOT MENU - RULES

04

CHAPTER

Back Office Design

Wireflows

Empowering casino operators

List of all campaigns

The table will display a comprehensive list of all campaigns, indicating their respective status (active, draft, or completed), start and end dates, and other pertinent details for sorting, filtering, and searching purposes within this view.

Empty state

When there are no campaigns created, this screen appears and recommends creating a new campaign.

Step 1 – Setup

In this step, users with Campaign Manager role can set up the basic parameters of the campaign, such as the name and the start and end date and time of the campaign

Step 2 – Games

In this step, the user can select which games will be part of the campaign.

Step 3 – Players

In this step, the user can segment which players will be enrolled in the campaign based on various criteria

Step 4 – Summary

At this stage, the user has the opportunity to examine all campaign particulars prior to launching it.

Campaign summary

A comprehensive summary of a specific campaign is presented on this page.

Campaign performance

After a campaign has ended, authorized users will be able to access a detailed report through this view.

Mockups

Viewing all cashdrop campaigns

DISCLAIMER
3. Promotions - Cashdrop campaigns list

Creating a new campaign

4.1 Campaign - Setup
4.2 Campaign - Games
4.3 Campaign - Players
4.4 Campaign - Summary
MARCH, 2022

Update

I left NetEnt at the end of October 2018 and I didn’t manage to conduct any tests to validate our assumptions.

However, it seems like NetEnt has continued the project and released it under a different name and a slightly different setup which includes coins. You can check the announcement under this link.